Goblin Market

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The local Goblin Market appears like a wealthy masquerade with guards dressed like waiters and servants of different eras, and with discreet booths for sellers. Constant music plays in the background, either gentle or discordant. No one knows who owns the Goblin Market, but it’s been here for at least a century. In order to get to the party you must make your way through a decrepit (and haunted) mall, then go to an old play cafe and crawl through an old ball pit that still contains balls -- it stops working if the pit is emptied. Changelings and True Fae cannot enter without a mask. If they try, the walls of the tunnels themselves squeeze them out.

If you’re already inside the Hedge, there are two entrances. You can follow a trod to a hedge maze of tall thorn-covered concrete walls patrolled by flaming spiders that must be bribed with offerings. Alternatively you can go to where the Hedge River becomes a small lake and make your way over a series of low bridges that only appear at night and avoid the things in the water that will drag you down if you go too near the edge. You can pay a guide to cross but it’s still never safe.

The rules:

• Wear a Mask – All changeling or True Fae attendees to the Goblin Market must wear a mask that covers at least half of their face.

• Vulgar Language is not Permitted – These vulgarities include base (i.e. fuck, shit) or direct but simplistic (i.e. you’re an idiot) insults and language. When insults are needed, most people here rely on similes (i.e. your face looks like a baboon’s elbow).

• No Violence - Goblin merchants won’t be intimidated, and they won’t tolerate people trying to injure their customers.

• You Get What’s Advertised - What a merchant tells you is true, but perhaps not always the whole truth.

• Intent is needed in all dealings - Some degree of intent is needed when selling to hobs. Thus if you offer the colour of your eyes you won’t lose your ability to see colour unless you intended to sell that.

• Honor Your Deals - This cuts both ways. A merchant must provide the wares, and the customer must provide payment. Defaulting on a deal riles up the Market.

• No Refunds - If you regret trading away something, you’d better find something the merchant really wants in order to buy it back.